Reply To: AR Sandbox installtion issues

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Here’s a solution I used to bypass this issue. I have an LCD monitor and projector hooked into the computer. I set the LCD as the primary monitor and then told the display to mirror onto the projector. It’s key to tell the computer to use the monitor as the primary device. For some reason that’s the only way I can see the spinning globe, RawKinect, and Sandbox application. As long as it was being mirrored from the monitor to the projector, I could proceed with the rest of the steps. And I could even make a capture tool, finally, for the calibration step (which it wasn’t letting me do before). In order to use the sandbox, at this point, the monitor must stay connected to the computer so it makes kind of an odd-looking setup, but at least it gets the job done.

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