Reply To: Snow shader (and a cool tool) here!

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#102882
kevin
Participant

Two questions:

If I want to use different effects, do I copy the new file over the SurfaceAddWaterColor.fs file and rename it to SurfaceAddWaterColor.fs? I tried it with the file created and shared by INTPTT. But it doesn’t work, hand above the sandbox doesn’t stimulate snow or lava and neither the flood and drain function.

If I want to be able to switch among snow, lava, and rain while using the sandbox, should I place all three files in the shaders folder? And what should I do with the shell script? Should I place them in the same folder as well? And how do I use them? Do I need to map them to a key on the keyboard to activate them? and how do I do this?

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