Reply To: Change water simulation settings using keyboard?

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#103205
elisek
Participant

I cannot be 100% sure but having a look at the code the water simulation settings as controlled in the main menu (when you right click on the sandbox) are created using the GLMotif library and so I don’t know to what extend they can be simply assigned keys the way some other menu items like global water tool or DEM tool can be assigned keys.

I’m sure however you can create a Tool class that you can use to assign keys to these functions. I’d recommend having a look at GlobalWaterTool.cpp if you want to have an idea of how to create a simple class like that.

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