Reply To: Mapping color and depth pixels

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Update: I’ve tried out a few different things and looking at some of the code in Kinect but still no success. The depth and color projection matrices from the intrinsic parameters are vastly different and when I transform a point from the color image space through either one of the transforms they don’t come even close to matching the same point from depth image space to camera space (i.e. same point on the sandbox). I’m using the downloaded intrinsic calibration and not a calculated – could that be the case for the mismatch? The way the color and depth camera projection matrices are different though makes me think it’s something more though.

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