Reply To: UML and modification

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#101080
Oliver Kreylos
Keymaster

No, there is no formal specification for the AR Sandbox code, or a Doxygen-like class tree. Fortunately, the number of classes/modules in the Sandbox code itself is rather small. You can see how the depth data processing pipeline is set up in the Sandbox::Sandbox constructor: one FrameFilter for surface processing, a SurfaceRenderer to draw the surface including contour lines, a RainMaker plus another FrameFilter to detect “rain clouds,” and a WaterTable2 for water simulation. Data is passed between these objects via callback functions set up in the Sandbox constructor.

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