Reply To: Show height matrix values

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Valentin P

Technically, I assume that there is somewhere a matrix of values corresponding to the resolution of the Kinect (640×480) in which each cell corresponds to a pixel and contains for a position X and Y a value corresponding to the height.
I would like to access more or less in real time to this matrix in order to move entities and make them “interact” with the terrain (not move in areas with a height lower than… for example).

Do you know if it’s possible?

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