Reply To: GL Error and No water formation

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#100945
Oliver Kreylos
Keymaster

Intel’s on-chip graphics processors, such as the Iris Pro, won’t be powerful enough to run the AR Sandbox’s water simulation, and the GL error you’re seeing has the same root cause. You can get rid of it by disabling water simulation via SARndbox’s command line, by adding -ws 0 0.

The GL error when bringing up any user interface component is also related, but doesn’t affect functionality. If it gets annoying, you can re-route error output from the program to the bitbucket by adding 2> /dev/null to the very end of the graphics program’s command line.

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