AR Sandbox post-installation setup

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This topic contains 18 replies, has 11 voices, and was last updated by  Ryanit 2 months, 3 weeks ago.

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    hi~ @mkaszuba , i missing the “remake” step!! and it’s works very good now ~~ thanks a lot ~~ and now i have another subtle problem is , when i run the original rain mode (like here ) , then when i switch key “6” change to lava mode, it’s will become like this, so it’s become green land but with lava, i think it’s little i modify the HeightcolorMap.cpt’s water level value, then let it looks more like the volcanic situation like this, so is any possible when i change to “lava mode” and auto change the water level (or change different file like named ‘lava color map.cpt” at the same time ? ~

    BTW i am super thx for your share and help : )))))) william

    • This reply was modified 6 months, 1 week ago by  williamHsu.





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    Hi, thanks for the contribution.

    The code is not correct in the file

    cp SurfaceAddWaterColor-Waste.fs SurfaceAddWaterColor.fs

    Should be
    cp SurfaceAddWaterColor-ToxicWaste.fs SurfaceAddWaterColor.fs

    Hope this help.


Viewing 4 posts - 16 through 19 (of 19 total)

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