Help Implementing New Modes

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    We have been working with the sandbox for a couple weeks now, and have been able to add new fluid simulations based off of some of the other posts in this forum. We were hoping to get some insight on how we can add new modes to existing implementation. What we would like to do is when it is changed to our new mode, it will flood the system for X amount of time, then the user will put their hand in similar to making it rain however this will drain the fluid in the system as opposed to adding more. We were wondering if anyone could explain how to do the switching of modes and where to look in the code / what is helpful to implementing this type of mode for the system.

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