Kinect: incorrect display of margins on monitor

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This topic contains 1 reply, has 1 voice, and was last updated by  mathias 2 months ago.

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  • #116346

    mathias
    Participant

    Hello guys,
    I also use a monitor for the sandbox to display a 3D view of the topography.

    However, there are errors in the depth image of the Kinect: the sand surface at the margins of the 3D object is displayed incorrectly.
    See screenshot: https://picload.org/view/dlwogpww/screenshotat2018-09-1210-15-58.png.html

    Therefore, I want to reduce the depth image of the Kiect: I tried to fix the error by reducing the depth frame during calibration.
    But that did not change anything. Can anyone help me?

    Many thanks in advance!

    • This topic was modified 2 months, 3 weeks ago by  mathias.
    #117783

    mathias
    Participant

    Hello again,

    is there anybody who has an idea how you can change the boundaries of the area captured by the kinect (other than moving the kinect physically)? See screenshot here: https://picload.org/view/dlwogpww/screenshotat2018-09-1210-15-58.png.html
    It would be great if somebody could help me – we want to show the sandbox in an open day next week.

    Thank you very much,
    Best Regards
    Mathias

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