Kinect V2 Setup

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This topic contains 1 reply, has 2 voices, and was last updated by  Foreconcious 2 months ago.

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  • #103640

    nkcomys
    Participant

    Hi Oliver Kreylos,

    I have Kinect V2 for Windows, Model 1656
    But not work on new Kinect 3.3

    After few hour to test…

    I need edit some code to add this model to work with Kinect 3.3 library:

    In CameraV2.cpp, KinectV2CameraMatcher class, line 88

    return dd.idVendor==0x045eU&&(dd.idProduct==0x02c4U||dd.idProduct==0x02d8U);

    In KinectUtil.cpp, KinectMatcher class, line 54

    return dd.idVendor==0x045eU&&(dd.idProduct==0x02aeU||dd.idProduct==0x02bfU||dd.idProduct==0x02c4U||dd.idProduct==0x02d8U);

    In KinectUtil.cpp, KinectModel detectKinectModel(USB::Device& kinect), line 68

    if(dd.idProduct==0x02c4U||dd.idProduct==0x02d8U)

    In 69-Kinect.rules, add at bottom

    SUBSYSTEMS=="usb", ATTRS{idVendor}=="045e", ATTRS{idProduct}=="02d8", TAG+="uaccess"

    after rebuild the library, I can view the depth cam & real camera on RawKinectViewer.
    But not work beautify in AR Sandbox.

    #103661

    Foreconcious
    Participant

    Did you get any further with getting the Kinect V2 to work with sandbox ar. I am struggling to even get RawKinectViewer to work depsite making your adjustments.

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