Rain bounding box

Home Forums AR Sandbox Forum Rain bounding box

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
  • #101802

    We’ve got our sandbox up and running and it works well. I noticed the flowing water is not fully reaching all parts of the sandbox. The water will flows until about two inches from the edge of the sandbox, then stop as if there is an invisible wall. I’m sure this is bounding box settings for dynamic water, so how do I go about setting this so water fully flows over the entire sandbox image?

    Oliver Kreylos

    The water simulation’s bounding box is set when you measure the 3D corner positions of your sandbox during calibration. You can either re-do that step and put your new values into BoxLayout.txt, or move the corner points outwards manually by editing BoxLayout.txt. Don’t overdo it though; if the simulation bounding box extends beyond the edges of your sand surface as captured by the Kinect, you will get drastically reduced simulation performance.

Viewing 2 posts - 1 through 2 (of 2 total)
  • You must be logged in to reply to this topic.

Comments are closed.