Utilizing Kinect V2 Depth File?

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    My sandbox is in its final stages of being built (painted and projector/mount being built) and I have been trying to familiarize myself with the software over the last few weeks. I am doing a project for my master’s research and my hope is to use the current software packages (Kinect 3.9, SARndbox 2.7 and Vrui 5.2) to be able to calculate the volume of sand/material that is removed with various mining tools. However, I have been having a hard time getting my head around how the depth image is interpreted. I was wondering if someone has experience utilizing the output from the depth image for more than just coloring and if they could point me in the direction of files that I should be looking at to understand how this all connects. The most similar to what I think I need that I have found so far is DepthImageRenderer.cpp and KinectV2DepthStreamReader.cpp. Any advice is greatly appreciated. Thanks!

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