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Viewing 15 posts - 1 through 15 (of 75 total)
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  • in reply to: Lava visualisation update #101964

    billberet
    Participant

    from my knowledge, lava is just a shader, I’ve been using lava since day one. Or are you referring to something else?

    in reply to: How-to: add sound to rain event #101948

    billberet
    Participant

    I already thought about that but killed that idea cause that’s all you would hear over and over, because the best part is adding the water to your box. I had a thunderstorm playing with lightning cracks, I took the sounds from my aquarium storm simulator. if you want to try it out, make a manual button to play a sound clip, then press the button every time someone tried to produce rain. that’s what I did and needless to say, it’s not in use anymore. now I just play ambient sounds of rain falling on a tin roof with background thunder. gives background sounds without IN YOUR FACE sound clips. very soothing..

    in reply to: The AR Sandbox World Map #101946

    billberet
    Participant

    I have one I built in my garage in Long Island NY. all the kids in the neighborhood come to play and learn.



    • This reply was modified 2 years, 10 months ago by  billberet.
    in reply to: "Best of" Shader file collection #101933

    billberet
    Participant

    been away for a while, my box is working so well I forget to login and check the forums, lol.
    I still use that shader that INTPT posted. they work great in a tropical landscape, makes the water look shallow. pictures don’t do it justice, looks great in person.

    in reply to: Tangible Landscape #101887

    billberet
    Participant

    what I want to do is combine the two, have a tangible landscape projected on the sand surface. so if you create a tsunami you can watch it wash away the terrain, then survey the damage. I know this is far off but it would be a great concept.

    in reply to: My Finished Sandbox (lots of pics) #101749

    billberet
    Participant

    sure, INTPTT and Jensen was able to help me out when I first tried this.
    you make 2 files.
    first make a shader file for each scenario, lava, water, snow, toxic waste, etc..
    second make a batch file that renames your shader file to the default water shader.
    then bind it to a hotkey within the Linux mint menu for keyboard shortcuts.

    check out this link.
    http://lakeviz.org/forums/topic/ar-sandbox-mostly-complete-few-questions-left/#post-1727

    • This reply was modified 3 years ago by  billberet.
    in reply to: My AR Sandbox Complete Project Overview – PDF #101746

    billberet
    Participant

    nice job with your box, I’m working on doing the ‘mirror’ method myself.
    makes adjusting the image over the box easier. I also got rid of my initial button configuration ‘you have the image in your pdf’ and I opted for a cheap usb 6 button keyfob.

    let me tell you it works great, and it’s cheap, and you get 6 buttons.
    so you can swap shaders, water, lava, snow, etc…. it’s a cheap upgrade and it makes a world of difference when your lake becomes a lava pit.
    here is the one I used

    overall, great job with your kids!

    • This reply was modified 3 years ago by  billberet.
    • This reply was modified 3 years ago by  billberet.
    in reply to: Water to Lava #101702

    billberet
    Participant

    i have about 6 different shaders I switch on the fly, from water to toxic waste.
    INTPTT and Jensen have been very helpful in this matter

    if you have Linux mint, you can use keyboard shortcuts.
    create 2 scripts, one that has the new values of the shader (lava,snow,ice),
    for this example mine is called SurfaceAddWaterColor-Lava.fs = shader file to make lava

    and one that renames it to the default water shader file. cp SurfaceAddWaterColor-Lava.fs SurfaceAddWaterColor.fs
    then by executing this file you take the lava shader and rename it to the default water shader file name.
    the change script will say cp SurfaceAddWaterColor-Lava.fs SurfaceAddWaterColor.fs
    you can test it by opening a console while your box is running, and you can see the shaders change.

    the sandbox always uses the water shader, so if you have a shader that makes lava but save it as the water shader name, then when you make it rain, it will be lava and not water.

    then repeat that for every type of shader you are making.

    I hope I did not confuse you more, there are other links I had with the guys but I can’t find where. they helped me out when creating my shaders.
    I did find this one helpful link where I started the process
    http://lakeviz.org/forums/topic/ar-sandbox-mostly-complete-few-questions-left/

    • This reply was modified 3 years ago by  billberet.
    • This reply was modified 3 years ago by  billberet.
    • This reply was modified 3 years ago by  billberet.
    • This reply was modified 3 years ago by  billberet.
    • This reply was modified 3 years ago by  billberet.
    • This reply was modified 3 years ago by  billberet.
    in reply to: Belding Area Schools MI #101677

    billberet
    Participant

    nice job on your rig. Looks Good!

    in reply to: My Finished Sandbox (lots of pics) #101660

    billberet
    Participant

    my usb buttons, to swap out shaders, flood and dry….etc
    simple and easy to configure

    in reply to: USB Button Help #101659

    billberet
    Participant

    here’s my new usb buttons. I love it, so easy to configure the hot keys to do whatever you want.

    in reply to: My Finished Sandbox (lots of pics) #101658

    billberet
    Participant

    some custom icons, making it rain, they are animated icons.

    in reply to: My Finished Sandbox (lots of pics) #101657

    billberet
    Participant

    thanks Matt, it’s a labor of love at this point.

    here are some shaders
    lava, tropical water, toxic water..etc

    in reply to: Cleaning the sand? #101656

    billberet
    Participant

    I’ve had aquariums for 30+ years, always using sand.
    there is one simple way to clean sand, take a 5 gal bucket (I use home depot orange ones)
    fill up half way with sand, insert hose and use your hands to churn the sand,
    when the water runs clean then the sand is clean.

    dump sand and repeat.

    in reply to: Sandbox Art #101649

    billberet
    Participant

    DEAD GROVER ISLAND !!!!!!

Viewing 15 posts - 1 through 15 (of 75 total)