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  • in reply to: No water #101012
    Chrisss
    Participant

    Try to map a key as commented above, if it gives you an an error in console, then you are on an unsupported version of OSX. I have worked with my sand box to get it working on mac which I will post here soon and will link when complete.

    What version OSX are you running?

    in reply to: GL Error and No water formation #100991
    Chrisss
    Participant

    Awesome! That would be great. If you need any other information to aid you in this process let me know. I can send you any specs or misc. info you need about the computer or how the program is running.

    Thanks!

    – Chris

    in reply to: GL Error and No water formation #100977
    Chrisss
    Participant

    Some more info: It is possible to run off these GPUs because I was able to get the software working on an iMac late 2014. There are no errors and it works fine– the water can be lagy at times.

    *Now that I switched the same computer over to Ubuntu, I get the error explained above, It must be a driver error and I am working on it now!

    I’ll keep you updated.

    in reply to: GL Error and No water formation #100929
    Chrisss
    Participant

    My graphics card is the Intel Iris Pro 1536 mb. And I am running Linux on a duel booted iMac Late 2013. I tired to download the drivers, and reinstall all programs but still not working.
    There is also a: “GL error: Invalid operation” when I try to use the “Tool Selection Menu” even when I just scroll over the options.

    Thanks

    in reply to: Advanced Display Option #100897
    Chrisss
    Participant

    Awesome! That would be great! Any eta? And to rephrase the question:

    So I have the file “SurfaceAddWaterColor.fs” and I created two duplicates named “SurfaceAddWaterColor_Lava.fs” and “SurfaceAddWaterColor_Water.fs”. So while the SARndbox program is running, I replace the “SurfaceAddWaterColor.fs” with either of the two other file I have. When I do this, the color of the water does not change while the SARndbox is running. If I close the program and reopen, then the water color will match the file I copied to replace the main file.

    So for example: it was water colored, then I did “cp SurfaceAddWaterColor-Lava.fs SurfaceAddWaterColor.fs” and nothing changes. Now I quit SARndbox and restart it. Now the water is lava colored.

    I believe it should be able to update without completely quiting the program? How would I make the program update after I change it without quitting SARndbox?

    Thank you!

    in reply to: Advanced Display Option #100893
    Chrisss
    Participant

    Thanks! I’ll begin working on it now. I’ll let you know how it goes!

    Also, when I copy the directory of the watercolor.fs(not actual name) with two separate files, they work fine except-the color doesn’t update until I close and reopen the SARndbox environment. Any fix?

Viewing 6 posts - 1 through 6 (of 6 total)