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  • in reply to: AR Sandbox mostly complete! Few questions left. #102108

    INTPTT
    Participant

    Yes! I think we have that in another post somewhere with the scripts. If you look at the pictures in this post, you can see a 6-button controller hanging from it on the left. 1 is water, 2 is lava, 3 is snow, 4 is ice/tropical, 5 is green (toxic waste) and 6 is fill. Works perfectly – we have them mapped to F1, F2, F3, F4, F5 and #9 I believe. I know we posted the code somewhere about mapping. I’ll see if Jensen (user here, the main tech on this project) can add a bit more to it or find the link.

    in reply to: The AR Sandbox World Map #102040

    INTPTT
    Participant

    We have one about an hour North of Seattle at the Children’s Museum of Skagit County.

    48.461297
    -122.338653
    Google Map

    We (Interpreting Technology) provided it at only the cost of supplies and maintain it bi-weekly at no cost (adding more sand, re-calibration, cleaning, etc.) It’s a very popular exhibit!

    Quick Edit: It would be nice to have a way to filter the map to show currently available public ones. I know the one listed in Seattle isn’t current publicly accessible, though it was at a conference. As far as we know, ours is the only “anyone can come and play with it” one in the entire Pacific Northwest.

    • This reply was modified 2 years, 9 months ago by  INTPTT.
    in reply to: AR Sandbox mostly complete! Few questions left. #101727

    INTPTT
    Participant

    Here’s some more recent pictures (after the weekly maintenance we’ve discovered is needed: cleaning the covers over the projector and Kinekt, adding sand and recalibrating.)

    Final 1

    Final 1

    Final 1

    in reply to: AR Sandbox mostly complete! Few questions left. #101726

    INTPTT
    Participant

    We did try the keyboard route (taking it apart) but ended up going with something a little more permanent. (The kids are rough on things.) The 6-button controller is working wonderfully, and we got it for $13. Actually got two, and I’m glad we did because one was ripped off during “community free day.” (O_O)

    in reply to: Can't edit old posts? #101574

    INTPTT
    Participant

    OK, here’s some pictures that are broken because of the missing “1”

    I didn’t see anything else offhand, but only looked at posts I started, not all replies. If I find more, I’ll pop them up – but if you could fix those, I’d greatly appreciate it!

    ::EDIT:: Found another picture with the same fate! I think that’s all of them.

    • This reply was modified 3 years, 1 month ago by  INTPTT.
    in reply to: Multiple uses for your calibration tool, and sandbox. #101572

    INTPTT
    Participant

    Cool thought. We’re using the mouse pointer and localized water management for the same effect. Works great! Can fill up a basin or crater on top of a mountain with ease. =)

    in reply to: benq keystone #101571

    INTPTT
    Participant

    Thanks Oliver. I did find the setting (before this thread) and have always had it off expecting it to cause issues. Unfortunately it continues to do this seemingly at random (not every time it is turned on, but sometimes.) I’m 100% positive it’s not something in the software – this is a “feature not a bug” type thing. I just didn’t know if someone else happened to have the same issue and found a solution.

    in reply to: Can't edit old posts? #101570

    INTPTT
    Participant

    Thanks. =) There was a bunch of pictures I had linked in there too… not sure where they all are. I’ll go through my post history (can I do that?) and point them out. =) Appreciate it.

    in reply to: Updating an Existing AR Sandbox #101569

    INTPTT
    Participant

    Thanks Oliver! Jensen (on the forum here) performed our update today. Appears to be working great! Also able to map the pause topo better than the script we had previously. Now to find the best way to script the GUI changes for the water flow/viscosity… need to change it with the different shaders for the full effect! (I’d love to pause the flow when changing to ice or make the snow fall off instead of flow, for example.)

    Appreciate all the work you continue to do with this forum and the software. I can say for certain you’ve made hundreds of kids super happy up in this neck of the woods, and every adult pretty much says some form of “Oh that’s really cool!”

    You should setup a donation box of some kind (PayPal or whatever.) Never know…

    in reply to: AR Sandbox mostly complete! Few questions left. #101568

    INTPTT
    Participant

    Badass! Glad it’s working well for you. As mentioned in another thread, we got the 6-button device today. It works fantastic and so easy to program! Quite powerful as well. We’re gonna think about other ways to make a good use of it.

    in reply to: Final pics of completed box #101567

    INTPTT
    Participant

    You’re right – those shaders look awesome with the islands! I am now telling some people they should look at it as ice or tropical water. =)

    We got our 6-button device today (same one I showed you) and it appears to be working wonderfully. SUPER easy to program (though it requires a Windows computer) and can even do complicated things. (Like full on mouse movements, multi-function buttons and movements, etc.) We may look at having some special buttons that do a preset script, like move the mouse to a certain point, flood it, then move to another and dry it, etc.

    in reply to: new ar sandbox online (covina, ca) #101566

    INTPTT
    Participant

    Congrats on the build! =)

    We looked at kinetic sand for ours (at a children’s museum) but decided against it for a few reasons. (Had a grant so price wasn’t even the main one.)

    • It is harder to move finger through, especially little fingers.
    • It needs to be cleaned fairly frequently or else it starts to smell.
    • We read it needs to be stored airtight or else it will lose it’s function!

    Has your experience been different from any of this?

    in reply to: Some errors at startup #101565

    INTPTT
    Participant

    I may be talking out of order here… but I think you’re gonna have a bad time with just the Intel integrated graphics and a lower-end CPU. I realize you’re running without the water, which would be a requirement, but I have a feeling it’s not going to be very happy on that hardware. Oliver could certainly expand on that thought more (or tell me I’m completely wrong.) =)

    in reply to: rain cloud icon #101563

    INTPTT
    Participant

    Bill, Jensen is the one doing the majority of the work on our sandbox in the Children’s Museum. He’s a beast with this stuff. =) Though I built the box, installed the OS and tossed a few shaders up, he has done pretty much everything else! Very happy with the way it has turned out.

    We’re going to explore a joystick option as well… it would have the buttons AND the mouse control if all goes well. Otherwise, the trackball is our next best idea.

    ::EDIT:: Jensen, here’s the same file on our web server. No chance of it going anywhere!

    • This reply was modified 3 years, 1 month ago by  INTPTT.
    in reply to: AR Sandbox mostly complete! Few questions left. #101506

    INTPTT
    Participant

    Couldn’t get over to the museum to record it live, but here’s a quick demo video through TeamViewer (our remote control.) We have a meeting with the director and a watershed researcher on Tues. I plan to record some of that session. Sounds like we *might* be building another one!

Viewing 15 posts - 1 through 15 (of 52 total)